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  • iLRN Conferences

    Continuing the previous success in workshops and conferences on immersive environments for learning and training purposes, this international conference series spans the topic range from innovative research, technologies and tools to successful services and products of immersive environments to foster learning, training and other activities in motivational and engaging ways. The objective is to uncover and discuss emerging trends and technologies, sound research and best practices, successful products and services within an international and interdisciplinary community. This includes but not limits its focus to virtual and augmented worlds, learning and motivational games, educational simulations, mixed/augmented reality, and related learning and teaching tools, techniques, technologies, and standards.

    Topics of interest in the context of immersive environments for the main conference include:

    • Immersive Technologies, Systems and Devices

    • Cognitive and Pedagogical Analysis

    • Learning and Training Applications

    • Non-leisure Games and Gamification

    • A Glance into the Future: Innovations, Challenges and Applications

    • Games and Entertainment

    • Art and Creativity

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    1. LRN 2022

      1. The 8th annual International Conference of the Immersive Learning Research Network (iLRN2022) was the first iLRN event to offer a hybrid experience, with two days of presentations and activities on the iLRN Virtual Campus (powered by ©Virbela), followed by three days on location at the FH University of Applied Sciences BFI in Vienna, Austria. 

      2. iLRN2022 IEEE Academic Proceedings

        1. 2022 8th International Conference of the Immersive Learning Research Network (iLRN) conference proceedings

      3. iLRN2022 was our first year publishing practitioner proceedings iLRN2022 Full Practitioner Proceedings

        1. Practitioner Proceedings of the 8th International Conference of the Immersive Learning Research Network (iLRN 2022)

    2. iLRN 2021

      1. iLRN 2021 was the 7th annual international conference of the Immersive Learning Network held online in Virbela, an immersive, virtual space for remote collaboration. 

        1.  142 submissions in total. 

        2. We had 99 submissions accepted as follows:

        • 30 full papers
        • 19 short
        • 37 WIP
        • 5 DC
        • 8 other contribution (Workshop, panel, special session abstracts)
      2. iLRN2021 IEEE Academic Proceedings

        1. 7th International Conference of the Immersive Learning Research Network (iLRN 2021)

    3. iLRN 2020

      1. iLRN 2020 was the 6th annual international conference of the Immersive Learning Network held online in Virbela, an immersive, virtual space for remote collaboration. 

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          127 submissions in total as follows:

        • 38 full papers

        • 34 short
        • 37 WIP
        • 8 DC
        • From those we accepted 84 as follows
          • 25 full papers
          • 10 short
          • 37 WIP - please note that not all the 37 original submissions were accepted.  This number includes some short papers that were accepted as WIPs.
          • 6 DC
          • 6 other contribution (Workshop, panel, special session)
          • 10 other contribution (Workshop, panel, special session abstracts)
      2. iLRN2020 IEEE Academic Proceedings

        1. 6th International Conference of the Immersive Learning Research Network (iLRN 2020).

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