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Program for iLRN2024 - Scotland (June 10 - 13)
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RECENT CHANGES: Awards ceremony added on Wednesday (as seen on CVENT already)
Here you can find the preliminary block schedule for the conference in Scotland. Changes are still possible.
Scotland (BST) June 10
University of Glasgow - Sir Charles Wilson BuildingJune 11
Dreel Halls Anstruther and University of St. AndrewsJune 12
University of Glasgow - ARC LabJune 13
University of Glasgow - ARC LabLecture Hall 1 Room 1 Room 2 Seminar Suite Seminar room 1 Seminar room 2 XR Suite Seminar Suite Seminar room 1 Seminar room 2 XR Suite 7:30 am Traveling to Anstruther8:00 am 8:30 am Registration 9:00 am Welcome KeynoteKeynote9:30 am KeynoteTea & Biscuits 10:00 am KeynoteCoffee + Poster Session 1 Tutorial 4Tutorial 1 (Part 1)Coffee + Poster Session 2 Tutorial 310:30 am Coffee Session F: Oral presentationsDemos 1Session J1: Oral presentationsSession J2: Oral presentationsDemos 211:00 am Session A: SymposiumSession D1: Oral presentationsSession D2: Oral presentations11:30 am Session K1: Oral presentationsSession K2: Doctoral Colloquium12:00 pm LunchSession G1: Oral presentationsSession G2: Oral presentations12:30 pm Lunch1:00 pm Lunch + Poster Session 1Lunch + Poster Session 21:30 pm Session B: PanelSession E1: Oral presentationsSession E2: Oral presentations2:00 pm Session H: Oral presentationsWorkshop 1Tutorial 2Tutorial 1 (Part 2)Session L1: Oral presentationsSession L2: Oral presentationsWorkshop 22:30 pm Session C: iLRNFuser Traveling to St. Andrews 3:00 pm Coffee Immersive activities at St Andrews3:30 pm Featured TalkCoffee Coffee 4:00 pm Session I: PanelFeatured Talk4:30 pm 5:00 pm Closing Ceremony 5:30 pm Traveling back from St Andrews6:00 pm 6:30 pm Civic Reception & Gala Dinner at City Chambers7:00 pm Awards Ceremony at the Student Debates Chamber7:30 pm -
iLRN2024: Scotland
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9th June, 2024: Pre-Conference Tour: immerse in Scotland and put you in good company with fellow immersive learning professionals in preparation for the conference! Join us in the morning for a tour of student exhibitions at The Glasgow School of Art, followed by a tour of downtown Glasgow’s murals and the art of this quintessentially Scottish city - completing our day in a local pub for a pint or a wee bit of whiskey and fellowship. Registrants are eligible to win a pair of Meta Rayban sunglasses in exchange for sharing your stories of the iLRN2024 conference throughout the week!
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10th June, 2024: Opening Day of iLRN2024: Scotland! The University of Glasgow hosts our 10th iLRN Conference with a full day of panels, symposia and presentations at Sir Charles Wilson lecture theatre. Don't miss our Civic Reception at the Glasgow City Chambers with a special welcome by the city's mayor and invocation of our iLRN Circle of Scholars - with a very special iLRN2024 Gala Dinner in Glasgow City Chambers to follow with traditional Scottish fare (dietary options available), dancing, singing, poetry, and, of course, bagpipes!
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11th June, 2024: Trip to Anstruther and St. Andrews, Scotland. Hop on the iLRN bus and travel from Glasgow to Dreel Halls in Anstruther and later to the the University of St. Andrews for a full day of exploration and conference presentations related to this year's Special Track on Immersive Learning and Sustainability in the Climate Crisis! Choose your bus ride home to determine the games and fun you'll have.
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12th June, 2024: University of Glasgow's ARC Lab with presentations, exhibitions, tutorials & workshops! Learn from fellow experts in immersive learning and explore offerings from iLRN vendors and hands-on exhibitions. The evening's Awards Ceremony will present our 10th annual awards for best contributions to iLRN, followed by a toast and celebration at the Student Debates Chamber of the Glasgow University Union.
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13th June, 2024: University of Glasgow's ARC Lab with presentations, exhibitions, tutorials & workshops! Don't miss out on the final day of the iLRN2024 conference, including best paper presentations, special network announcements and a passing of the iLRN torch to iLRN2025: Chicago, Illinois!
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Preliminary schedule of presentations in Scotland
June 10 - University of Glasgow
June 10 - University of Glasgow Time Activity Location Presentations Tracks Submission Category 8:30 am - 9:00 am Registration 9:00 am - 9:30 am Welcome Lecture Hall 9:30 am - 10:30 am Keynote Lecture Hall Immersive Learning in the age of AI
Sara de Freitas10:30 am - 11:00 am Coffee 11:00 am - 12:30 pm Session A: Symposium Lecture Hall Symposium on Design Considerations for Authentic Learning in Extended Reality (XR) Environments and Experiences (Paper 168)
Victoria Lowell, Paula MacDowell, Victoria Abramenka-Lachheb, Marie-Luce Bourguet, Todd Cherner, Sean Kao, Tony Liao, Sarune Savickaite, Matthew Schmidt, Kristin Torrence, Noah Glaser, and Quincy WangTrack 1: Foundations in Immersive Learning Research and Theory iLEAD Paper 12:30 pm - 1:30 pm Lunch 1:30 pm - 2:30 pm Session B: Panel Lecture Hall iLRN Consultancy: Opportunities and Organization
Patrick O'Shea, Jonathon Richter, Tim Scapin and Fredrica Higgs2:30 pm - 3:00 pm Session C : iLRNFuser GameJam Lecture Hall Telecommunications History Escape Room Puzzle Game: Become a Phryctoria Archmaester (Paper 129)
Chaye Foster, Emilia Urdl, Christin Steller, Sabahodin Sharaf, Ronja Rößner, Stylianos Mystakidis, Jack Ingram, Hari Konda Ramamoorthy and Markos MentzelopoulosTrack 1: Foundations in Immersive Learning Research and Theory Academic WiP Paper Introduction to and presentation of results of the 2024 iLRNFuser GameJam
Markos Mentzelopoulos & Kai Erenli3:00 pm - 3:30 pm Coffee 3:30 pm - 4:00 pm Featured Talk Lecture Hall Our Endless and Proper Work: Attention, Autonomy, and Equity '4Good'
Ken Biggerfrom 6:30 pm Civic Reception & Gala Dinner at City Chambers City Chambers -
June 11 - Anstruther / St Andrews
June 11 - Anstruther / St. Andrews Time Activity Location Presentations Tracks Submission Category From 7:30 am Traveling to Anstruther Start from George Square 9:30 am - 10:00 am Tea & Biscuits 10:00 am - 11:00 am Keynote Room 1 Living in the Digital Heritage Age:
revisit the past, reflect the present, reclaim the future
Jacquie Aitken11:00 am - 12:00 pm Session D1: Oral presentations Room 1 Amplifying Immersive Climate Learning within the Heritage Sector (Paper 56)
Maria Andrei, Sharon Pisani, Alan Miller, Iain Oliver, Catherine Anne Cassidy, Sonja Heinrich, and Richard BatesSpecial Track 2: Sustainable Development and Immersive Learning in the Climate Emergency Academic Full Paper What the Amazon Can’t Deliver: Lessons Learned from Virtual Reality-Based Sustainability Education (Paper 68)
Kristian Träg and Miriam MuldersSpecial Track 2: Sustainable Development and Immersive Learning in the Climate Emergency Academic Full Paper Conceptualizing and Developing an AR-enriched Workshop for Teaching School Children in a Botanical Garden (Paper 146)
Jule M. Krüger and Steffen RammTrack 8: Nature & Environmental Sciences (NES) iLEAD Paper Session D2: Oral presentations Room 2 Designing MetaHuman-Based Historical Characters in Virtual Exhibitions and Scenes: A Case Study on St Andrews (Paper 51)
Victor Yuan, Alan Miller, Perin Joy Westerhof Nyman and Iain OliverTrack 3: Galleries, Libraries, Archives, & Museums (GLAM) Academic Full Paper Innovation in Heritage Education: Exploring ImmersiveTechnologies Across European Museum and Heritage Sites (Paper 106)
Jasmine Aavaranta Hansén, Almevik Gunnar, Fornander Elin, William R. Illsley, Wilhelm Lagercrantz, Petrina Vasileiou and Jonathan WestinTrack 3: Galleries, Libraries, Archives, & Museums (GLAM) Academic Short Paper Virtual Recreation in Augmented Reality for Artistic Expression and Exhibition (Submission 163)
Jeffrey Price, Hamida Khatri, Bryon Caldwell, Justin Shaw, Brandon Coffey and Scott KrabbenhoftTrack 3: Galleries, Libraries, Archives, & Museums (GLAM) iLEAD Submission 12:00 pm - 1:30 pm Lunch 1:30 pm - 2:30 pm Session E1: Oral presentations Room 1 Spatial Audio Cues in an Immersive Virtual Reality STEM Escape Room Game: A Comparative Study (Paper 37)
Georgios Vontzalidis, Stylianos Mystakidis, Athanasios Christopoulos and Konstantinos MoustakasTrack 5: STEM Education Academic Full Paper Unveiling the Forgotten: 3D Reconstruction of the Colored Orphan Asylum (Paper 176)
Xin Wen and Alan MillerSpecial Track 2: Sustainable Development and Immersive Learning in the Climate Emergency Academic Full Paper Immersive Learning of Cerebral Visual Impairment: Understanding Vision through Dynamic Immersive Simulations (Paper 177)
Catherine Anne Cassidy, Iain Oliver, Kamila Oles, Helen St Clair Tracy, Andrew Blaikie and Alan MillerSpecial Track 2: Sustainable Development and Immersive Learning in the Climate Emergency Academic Full Paper Session E2: Oral presentations Room 2 Designing for headset VR from a longer desktop VR learning experience: Watershed Explorers: Industrial History (Paper 82)
Alec Bodzin, Robson Araujo-Junior, Thomas Hammond, Zilong Pan, David Anastasio, Jonah Burd, Kavya Jhaveri and Quan LeTrack 8: Nature & Environmental Sciences (NES) iLEAD Paper Design of Virtual Reality Environments to Support Learning in History Education (Paper 108)
Elisa Serrano-Ausejo and Peter MozeliusTrack 1: Foundations in Immersive Learning Research and Theory Academic Short Paper Creating Authentic Historical Costumes to Augment Virtual Humans for Cultural Heritage (Paper 160)
Junyu Zhang, Alan Miller and Perin Westerhof NymanSpecial Track 2: Sustainable Development and Immersive Learning in the Climate Emergency Academic Full Paper 2:30 pm - 3:00 pm Traveling to St Andrews From 3:00 pm Immersive activities at St. Andrews St Andrews 1) Guide through town
2) Beach Walk
3) Museum tour
4) Traditional Scottish HosteleryFrom 5:00 / 6:00 pm Traveling back from St Andrews -
June 12 - University of Glasgow - ARC Lab
June 12 - University of Glasgow - ARC Lab Time Activity Location Presentations Tracks Submission Category 9:00 am - 10:00 am Keynote Seminar Suite Immersive Learning That Works: Research Grounding and Paths Forward
Leonel Morgado & Dennis Beck10:00 am - 10:30 am Coffee + Poster Session 1 Atrium see Lunch time slot 10:00 am - 12:00 pm Tutorial 4 Seminar Room 1 Authoring a Personal GPT for your Research and Practice: How We Created the QUAL-E Immersive Learning Thematic Analysis Helper
Leonel Morgado & Dennis Beck10:00 am - 1:00 pm Tutorial 1 (Part 1) Seminar Room 2 Designing Immersive Experiences in ShapesXR - Part 1
Marco Gilardi, Mohammed Soheeb, and Luke Beveridge10:30 am - 1:00 pm Demos XR Suite Supporting Career Guidance and Vocational Training in Fishery and Maritime Professions with Virtual Reality (Paper 126)
Mikhail Fominykh and Ekaterina Prasolova-Forland
Other demos in the XR Suite space (TBA)Track 9: Workforce Development & Industry Training (WDIT) iLEAD Paper 10:30 am - 12:00 pm Session F: Oral presentations Seminar Suite Exploring the Influence of Immersive Virtual Reality on Science Learning – An Affordance Approach (Paper 55)
Fabian Froehlich, Jan L. Plass and Bruce D. HomerTrack 5: STEM Education Academic Full Paper Teachers’ Technology Acceptance and Perceptions of Augmented Reality (AR) Instructional Content and Curriculum Resources for Engaging Science Students in Taxonomy and Classification Through AR-Technology-Assisted Learning (Submission 164)
Victoria Lowell and Kevin JonesTrack 5: STEM Education iLEAD Submission Experiences of Personal and Social Immersion in a Videogame for Middle School Life Science (Paper 181)
Shari Metcalf, Jennifer Scianna and David GagnonTrack 5: STEM Education Academic Short Paper Immersive Learning in History Education: Exploring the Capabilities of Virtual Avatars and Large Language Models (Paper 185)
Alexander Steinmaurer, Andreas Dengel, Mario Comanici, Josef Buchner, Josef Memminger and Christian GütlTrack 5: STEM Education Academic Short Paper 12:00 pm - 1:00 pm Session G1: Oral presentations Seminar Suite Creativo: Design and Evaluation of a Multi-User Collaborative Learning Environment in Virtual Reality (Paper 48)
Luca Schreiber, Markus Weißenberger and Andreas RienerTrack 10: Self and Co-Regulated Learning With Immersive Learning Environments (SCILE) Academic Full Paper Social and Emotional Learning through Immersive Experiences for Students with Disabilities (Paper 104)
Julie B. Fogt and Sara C. HeintzelmanTrack 10: Self and Co-Regulated Learning With Immersive Learning Environments (SCILE) iLEAD Paper Immersive Virtual Learning Spaces for Emotional Engagement in Education with the Classroom-ready Virtual Reality Device CLASSVR (Paper 122)
Celestino Magalhães, Marco Bento and José Alberto LencastreTrack 10: Self and Co-Regulated Learning With Immersive Learning Environments (SCILE) Academic Short Paper Session G2: Oral presentations Seminar room 1 Measuring Cognitive Load with Eye-tracking during Mental Rotation with 2D and 3D Visualization in AR (Paper 21)
Yuko Suzuki, Fridolin Wild and Eileen ScanlonTrack 1: Foundations in Immersive Learning Research and Theory Academic Full Paper Describing and Interpreting Immersive Learning Cases with the Immersion Cube and the Immersive Learning Brain (Paper 59)
Dennis Beck and Leonel MorgadoTrack 1: Foundations in Immersive Learning Research and Theory Academic Full Paper An Evaluation of Headset vs Desktop Use for Accessing Virtual Worlds in a Higher Education Context (Paper 87)
Gary BurnettTrack 1: Foundations in Immersive Learning Research and Theory Academic Short Paper 1:00 pm - 2:00 pm Lunch + Poster Session 1 Atrium Project Shoot: Effects of the Virtual Learning Environment on Archery Training (Submission 66)
Kitty Zhuang, Lucas Li, Irene Humer and Christian EckhardtTrack 1: Foundations in Immersive Learning Research and Theory iLEAD Submission Enhancing Cyber Prevention Education: Utilising Virtual Reality Technology for Parents/Carers and Teachers (Paper 81)
Arthur Jones, Steffi Davey, James Fenwick, Richard Wallis, Kate Whitfield and Babak AkhgarTrack 5: STEM Education Academic WiP Paper Global Citizenship: A Journey Through Immersive Education (Paper 103)
Fredrica Higgs and Patrick O'SheaTrack 1: Foundations in Immersive Learning Research and Theory Academic WiP Paper Immersive, Inventive, and Gamified Narratives for Digital Citizenship Formation in the OnLIFE Education Paradigm (Paper 131)
Luiza Schell and Eliane SchlemmerTrack 1: Foundations in Immersive Learning Research and Theory Academic WiP Paper Design of Immersive Virtual Reality Environment for Learning 3D Transformations (Paper 152)
Maha Alobaid and Michael ManzkeTrack 1: Foundations in Immersive Learning Research and Theory Academic WiP Paper Embedding and Evaluating Virtual Reality Sepsis Simulations into Online and Distance Learning across Multiple Healthcare Professions (Paper 154)
Tim Coughlan, Chris Kubiak, Sharif Haider, Esther Almond, Fridolin WildTrack 7: Medical & Healthcare Education (MHE) Academic WiP Paper 2:00 pm - 3:30 pm Session H: Oral presentations Seminar Suite Preliminary Report: Innovations in Participatory Immersive XR Research for Transition-Aged Autistic Adults (Paper 44)
Matthew Schmidt, Jie Lu, Noah Glaser, Shangman Li and Yueqi WengTrack 4: Inclusion, Diversity, Equity, Access, & Social Justice (IDEAS) Academic Full Paper Mind Perception of Avatars: A Focus Group Study (Paper 102)
Komala Mazerant, Alexander P. Schouten, Sanne B.T. Smit, Zeph M.C. van Berlo and Lotte M. WillemsenSpecial Track 3: Literacy Equity and Immersive Learning Academic Full Paper An Exploration of Immersive Virtual Reality as an Empathic-Modelling tool (Paper 111)
Sharon Cook, Gary Burnett, Ahmed Ehab Abdelsalam and Karen SungTrack 4: Inclusion, Diversity, Equity, Access, & Social Justice (IDEAS) Academic Short Paper Building Background Knowledge to Support Literacy through Immersive Learning (Paper 121)
Sara C. Heintzelman and Julie B. FogtSpecial Track 3: Literacy Equity and Immersive Learning iLEAD Paper Workshop 1 Seminar room 1 IEEE TC-ILE Workshop: Bridging Extended Reality and Artificial Intelligence in Immersive Learning (Paper 191)
Andreas Dengel and Alexander Steinmaurer2:00 pm - 5:00 pm Tutorial 2 Seminar room 2 Using Unity Game Engine to Create Immersive Virtual Reality Learning Content
Leander Mecklenburg and Victoria LowellTutorial 1 (Part 2) XR Suite Designing Immersive Experiences in ShapesXR - Part 2
Marco Gilardi, Mohammed Soheeb, and Luke Beveridge3.30 pm - 4:00 pm Coffee Atrium 4:00 pm - 5:00 pm Session I: Panel Seminar Suite Interactive & Immersive Learning Media in Higher Education – XR and Beyond
Daniel Mitelpunkt, Daphne Economou, Paula MacDowell, and colleaguesfrom 7:00 pm Awards Ceremony Student Debates Hall -
June 13 - University of Glasgow - ARC Lab
June 13 - University of Glasgow - ARC Lab Time Activity Location Presentations Tracks Submission Category 9:00 am - 10:00 am Keynote Seminar Suite Making Meaning Through Artistic Embodied Experience
Steve Benford10:00 am - 10:30 am Coffee + Poster Session 2 Atrium see Lunch time slot 10:00 am - 1:00 pm Tutorial 3 Seminar Room 2 Creating XR learning experiences finally made easy and affordable
Carl Boel10:30 am - 1:00 pm Demos XR Suite TBA 10:30 am - 11:30 am Session J1: Oral presentations Seminar Suite Preliminary Analysis of Empathy-Driven Design and Inclusive Cybersecurity Education: The Initial Phase of the uSucceed Project's Virtual Reality Curriculum for Neurodiverse Adults in STEM (Paper 74)
Noah Glaser, Prasad Calyam, Yupei Duan, Shangman Li, Cannon Ousely, Zeinab Parishani, Shreya Sai Nuguri, Anirudh Kambhampati, Mohan Yang and Amogh Chetankumar JoshiTrack 4: Inclusion, Diversity, Equity, Access, & Social Justice (IDEAS) Academic Short Paper Exploring the Inclusive Design and Use of Social MultiPlatform Virtual Reality for a Post-Secondary Gender Diversity Workshop (Paper 93)
Anthony Scavarelli, Ali Arya, Robert J. Teather, Rebecca Wakelin, Sarah Gauen and Julie McCannTrack 4: Inclusion, Diversity, Equity, Access, & Social Justice (IDEAS) Academic Short Paper eXtended Reality and Accessibility in Online and Distance Learning: Exploring the Opportunities and Challenges (Paper 156)
Fridolin Wild, Tim Coughlan, Sarah Davies, Rebecca Shepherd, Trevor Collins, Aitch King and Jade Matos CarewTrack 4: Inclusion, Diversity, Equity, Access, & Social Justice (IDEAS) Academic Short Paper Session J2: Oral presentations Seminar Room 1 Is Usability always Productive in Learning Environments? (Paper 30)
David Panzoli, Judicaël Thivet, Eduarda Abrantes, Gustavo dos Reis, Michel Galaup, Pierre Lagarrigue and Maria Gonzalez MartinezTrack 2: Assessment and Evaluation (A&E) Academic Full Paper Learning from Immersive Augmented Reality on COVID-19 Transmission (Paper 38)
Ioannis Vrellis, Tassos Mikropoulos and George KoutromanosTrack 7: Medical & Healthcare Education (MHE) Academic Full Paper Shaping the Future of Healthcare: The University of Manitoba's Virtual Reality Interprofessional Education (VR-IPE) Program (Paper 65)
Nicole Harder, Kimberly Workum, Moni Fricke, Kellie Graveline and Lawrence GillmanTrack 7: Medical & Healthcare Education (MHE) iLEAD Paper 11:30 am - 1:00 pm Session K1: Oral presentations Seminar Suite Tapping into designers’ creative process of immersive narratives (Submission 73)
Lavinia Hirsu and Julie McAdamTrack 6: Language, Culture, & Heritage (LCH) iLEAD Submission Meeting the Viruses and Making them Visible (Paper 153)
Daniel Livingstone, Edward Hutchinson and Rachael SuéttTrack 5: STEM Education iLEAD Paper TomKat in Schools: Co-created Narratives to Resignify Schools in the OnLIFE Education Paradigm (Paper 173)
Luiza Schell, Bárbara Cleto and Eliane SchlemmerSpecial Track 1: Immersive Learning across Latin America: state of research, use cases and projects. Academic Short Paper Session K2: Doctoral Colloquium Seminar Room 1 Challenging Stereotypes Around NeurodiversityThrough Co-Design in a 2D Videogame, The Things Left Behind (Paper 69)
Zeinab Parishani, Noah Glaser, Shangman Li, Devon Whalen, Dana AlZoubi, K. Rende Mendoza, and Heath PalmerTrack 4: Inclusion, Diversity, Equity, Access, & Social Justice (IDEAS) DC Paper How Interactivity and Presence Affect Learning in Immersive Virtual Reality: A Mixed Methods Study Design (Paper 88)
Nicola Fern, Alexandra I. Cristea, Sam Nolan and Craig StewartTrack 1: Foundations in Immersive Learning Research and Theory DC Paper Investigating the Relationship Between Motivational Factors and Actual Usage of Augmented Reality from academic staff perspective in Higher Education (Submission 97)
Ebtisam AlqahtaniTrack 5: STEM Education DC Submission ‘VR is more than a game, it’s way too brilliant for that’: Immersive learning impact in college healthcare education1 (Submission 98)
Laura SheermanTrack 7: Medical & Healthcare Education (MHE) DC Submission Involving Individuals with Autism in Design of an Immersive Learning Environment (Paper 150)
Gunjan KumariTrack 4: Inclusion, Diversity, Equity, Access, & Social Justice (IDEAS) DC Paper Reflections on the Technological and Immersive Elements in Educational Practices in Virtual Reality (Paper 159)
Daniela R Bicalho, João Piedade and J.F. MatosTrack 1: Foundations in Immersive Learning Research and Theory DC Paper Virtual Environments for Enhanced Spatial Skill Acquisition in Computer Graphics (Submission 178)
Maha Alobaid and Michael ManzkeTrack 5: STEM Education DC Submission How can museums effectively design AR-based and gamified museum apps to better enhance visitors' learning experience? (Submission 180)
Shaojie NiTrack 10: Self and Co-Regulated Learning With Immersive Learning Environments (SCILE) DC Submission 1:00 pm - 2:00 pm Lunch + Poster Session 2 Atrium Headgear-free 3D interactions for asynchronous, online learning experiences: an exploration of design, development and integration (Paper 47)
Helen Mckenna, Daniel Mitelpunkt, Robyn Lowe and David BlancoTrack 5: STEM Education Academic WiP Paper Virtual Learning Laboratories for High School Chemistry Lab: An Immersive Learning User Study (Paper 67)
Kaili Shan, Tiger Sun, Jarrod Tard, Lucas Li, Brandon Woodard, Christian Eckhardt and Irene HumerTrack 1: Foundations in Immersive Learning Research and Theory Academic WiP Paper Immersive Learning: Challenges and Trends (Paper 138)
Sajjad Bagheri Baba Ahmadi and Marco GilardiTrack 1: Foundations in Immersive Learning Research and Theory Academic WiP Paper Unlocking Achievements: The ACATAR Path to Personalized Learning (Submission 148)
Kai ErenliTrack 1: Foundations in Immersive Learning Research and Theory iLEAD Submission Exploring the Impact of Metaverse Worlds on Cross-Cultural Understanding in International Collaborative Presentations (Paper 189)
Hayashi MasakoTrack 1: Foundations in Immersive Learning Research and Theory Academic WiP Paper How Do Different Degrees of Immersion and Points of View in Immersive Videos Affect the Quality of Science Communication? (Paper 190)
Robin Wagner, Georg Pardi, Jennifer Müller, Birgit Brucker and Peter GerjetsTrack 5: STEM Education Academic WiP Paper 2:00 pm - 3:30 pm Session L1: Oral presentations Seminar Suite The Vibrotactile Paradox: Corrective and Reenforcing Feedback in Educational VR (Paper 15)
Fabian Froehlich, Bruce D. Homer and Jan L. PlassTrack 1: Foundations in Immersive Learning Research and Theory Academic Full Paper Ready Student One: A Framework for Avatar Design in Higher Education (Paper 43)
Gary BurnettTrack 1: Foundations in Immersive Learning Research and Theory Academic Full Paper Exploiting the TARC framework: The relations between educators’ attitudes towards AR, innovativeness, digital skills, and AR skills in education (Paper 92)
Stavros A. Nikou, Maria Perifanou and Anastasios A. EconomidesTrack 1: Foundations in Immersive Learning Research and Theory Academic Full Paper Perfecting the Interdisciplinary Storm: Immersive Narrative Development Workflows in Context of Meteorology Labs (Paper 119)
Rachael Kaye, Austin Porter, Christine Moore, Neha Balamurugan, Hanieh Khaleghian and Robert LiKamWaTrack 1: Foundations in Immersive Learning Research and Theory Academic Short Paper 2:00 pm - 3:30 pm Session L2: Oral presentations Seminar Room 1 Adaptive Learning and Instruction with Augmented Reality: A Scoping Review (Paper 78)
Jule M. KrügerTrack 1: Foundations in Immersive Learning Research and Theory Academic Short Paper Circles: A Framework for Creating Inclusive Virtual Reality Learning Activities in Social Learning Spaces (Paper 94)
Anthony Scavarelli, Ali Arya and Robert J. TeatherTrack 1: Foundations in Immersive Learning Research and Theory Academic Short Paper Perceptions of Higher Education Students on Immersive Virtual Reality for Communication Skills Training. The Bodyswaps Case (Paper 135)
Carl BoelTrack 1: Foundations in Immersive Learning Research and Theory Academic Full Paper 2:00 pm - 3:30 pm Workshop 2 Seminar Room 2 Engagement in Online Synchronous Workshops: Fostering Interactive and Immersive Learning by Leveraging Breakout Rooms (Paper 127)
Thayná Assis Bertholini3:30 pm - 4:00 pm Coffee Atrium 4:00 pm - 5:00 pm Featured Talk Seminar Suite Immersive technologies for engaging museum visitors online and onsite
Maria Economou5:00 pm - 5:30 pm Closing Ceremony Seminar Suite