AR/VR/MR – How Does it Matter – Comparing XR technologies with respect to human factors
The Covid 19 pandemic and associated work-from-home culture reignites the importance of immersive media. Major industries used various terms like Metaverse (Facebook), Mesh (Microsoft), Nth Floor (Accesnture) and so on to invest and commercialize immersive media related products. Traditionally, immersive media is described through a continuum between reality and virtual reality along with intermediate systems known as Augmented and Mixed Reality systems. In the middle of the commercialization efforts and advertisements from software giants, end users are often confused about the best solution for their needs. There are not many studies on analysing end users’ feedback across the continuum of immersive media. This talk will present a comparative study on XR Technologies with respect to ocular, EEG and hand movement parameters of users. I shall present comparison of cognitive load for a virtual flight simulator and between VR and MR interface for a welding task and an Advance Driver Assistance System.
About Dr. Pradipta Biswas: Pradipta Biswas is an Associate Professor at Indian Institute of Science and vice -chairman at Study Group 9 of International Telecommunication Union, the Telecom branch of UNO. He is known for research on eye tracking applications and cognitive load estimation. Earlier, he was a Senior Research Associate and Governing Body (Title: B1) Fellow at University of Cambridge, UK.
This event is part of the iLRN2023 Online Conference.
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